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Kids like shiny. It doesn't matter exactly what it is - loud colors, interactive television shows, or the classic car key - kids love shiny. So, how can we compete and bring kids up to appreciate (and hopefully love) tabletop games when we have a world of visually stimulating competition on the console and computer markets?

The answer, is simply, by numbers. The allure (or at least one of the many) of tabletop gaming is that you can interact in-person with other gamers and most-likely like-minded individuals, resulting in friendship and good times. So, instead of trying to teach your toddler the ins and outs of systems, the math of character creation, or the appreciation of a paper book for gaming, just include them in your circle of gaming friends and occasionally during sessions.

Make sure you have the right gaming group that is open to occasional guests and side-tracks, and just let your child sit in as you game if at all possible. The child may at first just love the dice and miniatures (which, if you're curious, a 3.5 Dungeons & Dragons "Delver Sergeant" mini can be passed through the digestive system of a toddler with no harm to the child [but plenty to the former-mini]). Allowing the child to interact with your gaming group and be a part of "adult time" can feel like a reward and be really exciting, and will be a much more gratifying way of gaming.

Until they become a teenager and all that angst pours out. Then they'll want their high-tech Gamestations and Cubeboxes and such. Dern whippersnappers.

  Hooper   talk    contribs    email   01:56, May 27, 2010 (UTC)